Hello
I have been running into an issue where saved games in Monogatari don’t always load correctly. Sometimes, after saving progress, reloading the game leads to missing variables, broken scenes / even a reset to an earlier state. This is especially frustrating when testing longer story branches, as progress isn’t reliably retained.
I suspect the issue might be related to how Monogatari handles persistent storage in the browser or local files. Clearing the cache or refreshing sometimes helps but not always. I’ve also tried different browsers & devices with mixed results. Could this be related to how the save system interacts with JavaScript or IndexedDB? Checked https://github.com/MiSTer-devel/TurboGrafx16_MiSTer/issues/122/Talend Certification guide related to this and found it quite informative.
Has anyone else faced similar problems? What’s the best approach to debugging save-related issues in Monogatari? Any tips on ensuring a stable and reliable save/load system would be greatly appreciated!
Thank you !!